![]() |
|
Portal |
Downloads |
Arcade |
Register |
FAQ |
|
|
|||||||
| Day Of Defeat: Source As close as you can come to being on the battlefield without having to eat rations. |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Petroleum Jelly Pwnage
Dark Lord
Join Date: 28th Oct 2006
Location: Over there
Posts: 46
|
[RELEASE]AVANJ's COLORED PLAYER MODELS WITH COLORED HEADS & COLORED WEAPONS
AVANJ's COLORED PLAYER AND WEAPON MODELS
Hello all at MPC! This is my first release. I have seen that a lot of player models do not have working download links or do not meet my standards as a player so i decided to make my own. Colored models Rifleman class (Kar98 and M1 garand) Assault Class( Thompson and Mp40) Support class(BAR and STG44 Sniper class (Scoped Kar98 and Springfield) Machine gun class(MG42 and .30 cal) Rocket Class(Panzershrek and Bazooka) FAQ's: Will these bypass sv_consistency? Yes, they will. I have tried them on many servers and they do. I'm worried about being VAC'd.. Stop right there. You can never and will never be VAC banned for any kind of skins. These are 100% VAC proof forever. Install: to install copy the "materials" folder into (C Program Files\Steam\steamapps\ACCOUNTNAME\day of defeat source\dod)Credits: Holz for learning bright model technique. Belink for the creating custom VTF/VMT tutorial Last edited by avanj; 7th March 2007 at 03:29.. |
|
|
|
|
|
#2 |
|
of myg0t
Golden Dragon
|
good job.. seeing these makes me want to play dods again :O
|
|
|
|
|
|
#3 |
|
Power Overwhelming
|
Glad to see a release for Day Of Defeat: Source.
Uploaded to MPCDownloads: [MPC Cheat Database] -> [Day Of Defeat: Source] -> [Avanj's Colored Players And Weapons]
__________________
Lisa Last edited by Lisa; 16th March 2007 at 15:57.. |
|
|
|
|
|
#4 |
|
Magician Apprentice
Join Date: 24th Nov 2006
Posts: 12
|
good man
|
|
|
|
|
|
#5 |
|
New MPC User
Join Date: 10th Mar 2007
Posts: 3
|
Can you pls give me the exact colors. I'm trying to make a simple dod:s colored aimbot, but i have no ideas how to get the color code, expect counting every pixel.
thx.... |
|
|
|
|
|
#6 |
|
Power Overwhelming
|
__________________
Lisa |
|
|
|
|
|
#7 | |
|
New MPC User
Join Date: 10th Mar 2007
Posts: 3
|
Quote:
Thx, man. I also found a way to grab the color with the Source SDK Model Viewer, but thank you anyway. It's not that easy programming a bot in vb, but i will realease a version here when its stable. |
|
|
|
|
|
|
#8 |
|
**** StEaM
Apprentice Knight
Join Date: 19th Nov 2004
Posts: 95
|
Thxs for these models very handy. i wonderd if there is anyway to brighten these if anyone can help?
__________________
http://www.danasoft.com/sig/Owned8901.jpg I am 47% addicted to Counterstrike. What about you? |
|
|
|
|
|
#9 |
|
Petroleum Jelly Pwnage
Dark Lord
Join Date: 28th Oct 2006
Location: Over there
Posts: 46
|
They already use the fullbright method.
|
|
|
|
|
|
#10 |
|
**** StEaM
Apprentice Knight
Join Date: 19th Nov 2004
Posts: 95
|
ah ok thxs i just wonderd if it could be done dont know much about models
__________________
http://www.danasoft.com/sig/Owned8901.jpg I am 47% addicted to Counterstrike. What about you? |
|
|
|
|
|
#11 |
|
New MPC User
Join Date: 4th Mar 2007
Posts: 1
|
do i have to delete the old models?
|
|
|
|
|
|
#13 |
|
New MPC User
Join Date: 24th Mar 2007
Posts: 2
|
I just rename my old Materials folder to OldMaterials then the new ones go under materials, and if i end up liking the new ones ill either leave the old ones there for later or just delete them. Takes away the hassle if you end up not liking them imo.
|
|
|
|
|
|
#14 |
|
New MPC User
Join Date: 25th Mar 2007
Posts: 1
|
good thanks
|
|
|
|
|
|
#15 |
|
New MPC User
Join Date: 14th Apr 2007
Posts: 3
|
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|
![]() |
![]() |