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#1 |
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Devil of Hell
Join Date: 17th Oct 2006
Posts: 309
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[RELEASE] FreakVision V3 (Mathack)
FreakVision v3
Wallhacked materials I'v seen a whole lot of material wallhacks around MPC in my time, and quite frankly, not a whole lot of them have really satisfied me. So I set out to make my own set of wallhacked materials, and with this I think I'v got something to share with all of you, and I'm sure you (Or some of you) will like it. Changelog (v1 -> v2) - WireFrame to Translucent models - Hands removal - Colored weapons - Improved (anti)smoke texture Changelog (v2 -> v3) - New wall and model textures used - Improved clear-smoke texture - Better nightvision crosshair - Nightvision crosshair auto center Materials wallhack pack includes:
Player models: Weapon models:
Hands removal: [ 1 ] Wallhacked maps: [ 1 | 2 | 3 | 4 ]
Smokes: [ 1 2 ] Nightvision Crosshair: [ 1 ] Needs nightvision to be enabled, and draws a crosshair at the center of the screen that changes between green and black quite fast, this making it easy to see at all times. FreakVision xHair: [ 1 ] Note: You need to have the following setting enabled for this to work:
FreakVision Dark: [ 1 ] Some people asked if I could make it a little darker, so I changed the texture a little. I think that if you're trying to look like someone who isn't cheating, the dark version should be easier. But it's all about preference really Credits: While I did custom make this entire thing 100% solo, not a single file not having been made from scratch, I did take ideas and inspiration from others; as such, I'll be doing some credits here ![]() - Belink (I didnt exactly use his tutorials, but he simply deserves credits for anything mat-hack relatedNote 1: I probably missed a couple of people in the credits, sorry, if I think of others Ill add you to the list. Note 2: Anyone who wants to take extra screenshots, feel free to. I do realize only having screenshots of dust2 is somewhat limiting, however taking them of all maps would just take way too much time. Note 3: I wanted to edit this into the original thread, but apparently the first post of it was made too long ago for me to still edit it. For those who would like to see or use the older versions of FreakVision, click here. Last edited by Lisa; 20th May 2007 at 21:58.. |
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#2 |
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Apprentice Knight
Join Date: 13th Feb 2007
Posts: 73
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wow looking nice, it should get approved looks very nice congrates
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#3 |
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♥
Power Overwhelming
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Approved and uploaded to MPCDownloads:
[MPC Cheat Database] -> [Counter-Strike: Source] -> [FreakVision v3]
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Lisa |
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#4 | |
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Devil of Hell
Join Date: 17th Oct 2006
Posts: 309
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Quote:
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#5 |
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Silver Hero
Join Date: 26th Dec 2004
Location: US
Posts: 1,730
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Very nice release here, UltraFreak.
The new wall textures look great. |
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#6 |
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Dongle Hero
Platinum Hero
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Nice work as alwayssss
.
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// Chronic ESP // Mega Mathack Release // Nosky 0.2 // SineHack //
// TF2 Coloured Models // // [Tutorial] Making VMT/VTF Hacks // [Tutorial] How to make hacks work // // #k // #royalhack // |
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#7 |
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New MPC User
Join Date: 28th Feb 2007
Posts: 4
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really great man was looking forward to this but just a tip and maybe future request but is there any way you could do more textures the same way as done in your V3 version and maybe a way to change it from wallhacked to not wallhacked with a couple of binded buttons and scripts
that might not be able to do but my friend kept bugging me to ask because he said it could i know i probly sound like a noob sorry |
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#8 |
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Assassin
Join Date: 7th Mar 2006
Posts: 167
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Oh nice, well done Ultra freek. Love your releases!
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#9 | |
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Vadim Cool
Devil of Hell
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Quote:
![]() ---------------------------------------------------------------------------------------------------------------- Anyway UltraFreak, .... .....This wallhack of yours not just some kind of crappy but instead it's completely absurd and cra...zy ... great …etc. ![]() Hehe, I almost got you going there heh?... It rocks man, simply rocks. I think this is going to be my favorite wh so far, for real this is pumping overtime and pimping my CSS ride totally, yeah! The autocenter code I did actually find myself too before you released this version. It doesn't cut much though of what I expected and doesn't feat on to my nv hack new release soon...but I know a way to make it 85% of how I would like it to look, 85 is better then 0. Yours is kind a good too but I wouldn’t recommend it for my eyes though, therefore I'm releasing my update on nv inc & smoke, soon during this week. If you'll like it then you're welcome to put it in your hack, you have my permission. ![]() Once again I'll give you credit for that, nice work and cheers!
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GCF WireFrame Wall-Hack! [Beta1] Anti-Smoke v3, Night-Vision Aim v3 Anti-Smoke v2, Night-Vision Aim v2 -Game Ultra-Noobiest Help-Thread- ............................................... -=( Counter-Strike Domination! )=- |
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#10 |
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A source of infinity.
Dark Mage
Join Date: 2nd Aug 2006
Posts: 29
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Last edited by deputysalty; 9th March 2007 at 02:40.. |
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#11 |
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D3D Love!
Dragon
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Good job
BTW: 500 posts ![]() |
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#12 |
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Devil of Hell
Join Date: 17th Oct 2006
Posts: 309
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#13 |
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-TyCoOn HaXeR-
Apprentice Knight
Join Date: 27th Aug 2006
Posts: 90
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Nice release
I like it, nice work... Textures u used are great..
Would it be possible to change the textures on the floor, to a darker colour..? Will there be a V4 coming out in the near future...? Regards, Atari.2600 |
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#14 |
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Devil of Hell
Join Date: 17th Oct 2006
Posts: 309
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There might at some point be a v4, it won't be in the near future. Using a darker texture for the floor is possible, just find the floor vmt's and change them.
A good way to figure out which VMT's you need is to: PHP Code:
On another note; I just uploaded the FreakVision xHair (which is a modified version of the thick crosshair found in the legal cheats thread, finetuned for use with the FreakVision wallhack). I recommend using it if you're having trouble seeing your crosshair. |
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#15 |
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Angel of Darkness
Join Date: 24th Mar 2006
Posts: 291
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looks nice =]
but wallhacks arent for me. -blood |
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